Click here to see all Mayoral Tutorials regarding RK
I am Mayor again and have made changes to my previous message:
Newest TH report in the forum. TAVERN FULLY STOCKED! (Need meat? Please shop our tavern!)
========== ANNOUNCEMENTS =========
* Town Hall is Buying ALL Fish Under 16!
- - Go fishing today: MAP: http://fishing.melyadon.info/?village=whithorn
TUTORIAL: http://xenina.blogspot.com/2008/09/whithorn-fishing-tutorial.html
=== List your fish under 16 to sell them! =====
** NEW!? Please use the New Citizen Program by Buying Our Program Corn! Questions? Mentor: Syseelia, Michael_Gallagher or the Mayor: Xenina.
* Town Danger Code is White (no danger)
* Travel Danger Code is White "low danger" from here to Wigtown, but I suggest that you NEVER travel without a grant.
= GRANTS ARE FREE! = Here is a guide: http://xenina.blogspot.com/2009/03/grant.html
=========== - TH MSG MENU - ==========
1) News
2) Food Information
3) How to Help Your Town
4) Economics / Laws /Suggestions
5) Leveling Up
6) Autobuys
7) Suggested Prices
8) Town Statistics
============ - 1) NEWS - ===========
* Short on veggies. I don't see a reason for this, so I'm now suggesting that people Level into vegetables.
* We are short meat, so please butcher some meats or import if you travel! Thanks.
* LADDERS: Please list for £20 and £60 respectively or no one will buy them.
===== - 2) FOOD & STATS/ GIFTS - ====
*HP = Hunger Points
BREAD: 2 HP, 0 Gifts
CORN:: 1 HP, 0 Gifts
VEGGIE:1 HP, 1 Charisma Point
FRUIT: 1 HP, 1 Charisma Point
MILK:: 1 HP, 1 Intelligence Point
FISH:: 2 HP, 2 Intelligence Points
MEAT:: 2 HP, 2 Strength Points
GIFTS::
Charisma: Helps you to get hired when competing for a job or to buy or sell items on the market. Example: If Joe has 3 Charisma and Sarah has 1 Charisma Point and both attempt to buy the same bread, Joe will buy the bread and Sarah will not.
Intelligence: Helps you to make more choices when fishing, chopping wood, picking fruit and so on.
Strength: Helps you to fish out further, chop wood higher and so on. Also, Strength Points come into play when you are robbing or being robbed by people on the roads and/or when fighting in an army.
==== - 3) HOW TO HELP YOUR TOWN - ====
* Become a Lord and our town is paid a stipend, just for having you in town.
* Another way to help us out is to pick up food items to sell when you leave town.
*You can also volunteer for a Town Council position.
== - 4) ECONOMICS/LAWS/SUGGESTIONS - ==
* MARKET: Our economy is low priced and moving. :)
* Minimum Wage: is currently 14 pounds
* Profiteering on our market is illegal and can be prosecuted.
** If you have concerns on a certain product, please send a note to your Mayor! Also, if you need a loan for any reason, contact the Mayor. Thanks. **
* FORUMS: I highly encourage you to read and post in our forum. To truly play RK is to know the forums. Just click on the word "Forum" below your news scroller. Then click on "Go to the forum with your player's account 'your name here'". Once in the forum, you can scroll down to our county (Galloway) and our town (Whithorn). If you can not see the forums, please check your security.
========== - 5) LEVELING - ===========
*Please notify the mayor with a simple note when you level.*
= TO LEVEL ONE: (If you participated in our NEW CITIZEN program, just send me a note.) I suggest you have 150 pounds before you get a first field. (You'll need some cash for expenses and to hire people). Then please choose:
* VEGGIES!! (You harvest on day 5. No stats needed.)
* CORN: http://xenina.blogspot.com/2008_03_01_archive.html
= TO LEVEL TWO: We have a lot of level twos here. If you are thinking of moving, don't level UNTIL you move, because you lose your workshop when you move. If you do level in Whithorn, I suggest you ask around. Butcher may be a good choice right now.
========== - 6) AUTOBUYS - ===========
Meat: OFF
Cow HW: OFF
Pig HHW: OFF
Please don't use wool autobuy. Thanks!
======= - 7) SUGGESTED PRICES - =======
Corn ____ 2.60 (1hp)
Bread ___ 5.40 (2hp)
Veggies _ 7.70 (1hp, +1 Charisma)
Meat ____ 16.80 (2hp, +2 Strength)
Fish ____ 15.90 (2hp, +2 Intelligence)
Milk ____ 8.10 (1hp, +1 Intelligence)
Wheat ___ 10.10
Flour ___ 12.70
Wood ____ 4.00
HHW _____ 15.00
HC ______ 30.00
Knives __ 14.20
Axe _____ 150
Boat ____ 95
Oar _____ 21 (Only for carpenter use)
Wool ____ 11.25
Hides ___ 15.00
Buckets _ 39.00
Sword ___ 200
Helmet __ 150
Shafts __ 9.00
(THESE MINIMUM prices assume wool=11, hides=15 and wage=21 pounds. Larger items are more difficult to save up to make and therefore may cost more.)
Dress ____ 234 (18 wool, 1 hide)
Shirt ____ 109 (8 wool)
Shoes ____ 28 (2 hides)
Trousers _ 65 (4 wool)
Hat ______ 56 (2 hides)
Rope belt_ 52 (1 hide, 1 wool)
Belt _____ 41 (1 hide)
Boots ____ 86 (4 hides)
Hose _____ 45 (2 wool)
Mantle ___ 246 (15 wool, 4 hides)
Headscarf _28 (2 wool)
Waist Coat_131 (7 hides)
Headdress _78 (2 wool, 2 hides)
Toque ____ 56 (2 hides)
Cloak ___ 175 (4 wool, 7 hides)
Skirt ___ 117 (8 wool)
Apron ___ 116 (6 hides)
Shield ___ 71 (3 hides)
Unhooped buckets = 20
Small Ladder = 20
Large Ladder = 40
========= - 8) STATISTICS - ===========
Number of players, level 0 : 233
Number of players, level 1 : 87
Number of players, level 2 : 59
Number of players, level 3 : 11
Number of wheat fields: 84
Number of corn fields: 51
Number of vegetable patches:95
Number of cow ranches: 13
Number of sheep ranches: 9
Number of pig ranches: 17
Number of cows: 29
Number of sheep: 21
Number of pigs: 35
Number of millers: 20
Number of bakers: 10
Number of butchers: 12
Number of blacksmiths: 12
Number of carpenters: 12
Number of weavers: 14
![]() Renaissance Kingdoms Tremulous IMVU Technical Support Xenina is passionate and creative and loves to help. Thank you for visiting! |
Showing posts with label How to. Show all posts
Showing posts with label How to. Show all posts
September 14, 2018
Town Hall Message
Labels:
How to,
Mayoral Tutorial,
Renaissance Kingdoms,
RK,
RK taxes,
taxes,
Tutorial,
wiki
March 22, 2009
Grant Tutorial
Click here to see all Mayoral Tutorials regarding RK
This tutorial for Grantees and Grantors
SHORTCUT: http://tinyurl.com/RKgrants
What is a Grant?
A grant is a Special Handbag that you carry in Renaissance Kingdoms. It can only be given by the Town Mayor or by the Sergeant, Sheriff or Trade Minister. Once granted the grant can not be taken away from you. Only you can "cancel" and therefore send the grant back to the town or County.
Its purpose:
Grants are used to safeguard goods and money. (Once placed in a grant, money and goods used to be sage from theft. In 2011 this was changed. Now they can be pillaged.)
It is usually used to keep a separate bank account for buying and selling.
Find Your Grant:
Click on "Me" and then "Your duties and responsibilities" It will say "You are currently granted by the Town Hall of Blahblah - "See." Click on "See" to read your grant. The granter usually puts your name, town, date and instructions in the grant contract.
Records:
Before you use or touch your grant, make sure that the grant contains the items that are stated and/or that you have agreed upon. Record the contents in a notepad, excel or word document, so that you will know what to return when you are finished.
Put Your Stuff in the Grant:
If you don't need to place your personal items or money into the grant, then you will do nothing.
If you want to put things into it, then you start from the grant. It will contain at least 1 item or £2. Open an extra window that goes to the market. (Make sure that there is no other wood on the market for 15.95.) You will want to list the wood for 15.50-15.95 and then buy it with your own money. This means that instead of two wood, your grant now has 15.95-31.90 and nothing else.
Use this 31.90 to buy your own inventory items and wood (use normal prices, unless you don't mind that other people buy your meat at 15.00, etc.). (To place LOTS of money and/or goods into your grant, you will need to repeat the process MANY times.)
Tax tricks:
If you list anything on the market for minimum the tax costs will be cut. I suggest buying your low cost item several times.
Buying From The Grant:
Right now your grant says, "The trades that you are currently doing are NOT executed under the terms of your grant." Once you click on the button "Switch", you will buy under the terms of the grant, meaning that the purchase will be debited to the grant account."
If the grant has money, then you can use this money to buy things. To BUY with the grant's money click on "Switch". The drop down will say, "The following transactions will be carried out under the terms of your grant". Now, anything you buy will go into the grant and the grant's money will be spent until you either:
1) Log out of RK
2) Click on "Switch" again
Returning the Grant:
When you want to return the grant you must be in the County (if the TM, Sheriff, Sergeant granted it) or the Town (if the Mayor granted it) where you received the grant. If it was a travel grant with 2 wood, you can probably keep it for a really long time and the Mayor or TM won't really mind. If it was a trading grant, you should ask the Mayor or TM how badly they need it back. If it was for a trade, ie, 10 wood sold at £4, then please cancel it as soon as possible and get a new grant. Holding a very old grant and "donating" money back instead of cancelling your grant can mean you are held accountable for your grant later. Another TM will not know that you already paid. So, best to cancel it and get a new "travel" grant.
Open your notepad, word or excel document where you stored the information of what was in the grant when you got it. Do your best to sell expensive from your own inventory and buy cheap from the grant. This will place your personal money back into your personal inventory.
Try as best you can to even out the grant, so that it contains the same items and/or value that it had when you received it. If you traded for your town or County, you should be leaving any profit inside the grant. Usually trade grants make a good profit, so lots more value than you started with.
To cancel the grant and send back the entire purse full of money and/or items, just click on the word "Cancel" at the very bottom of your grant.
Should you have questions or need help ask the person who granted you or another Mayor/TM.
-----------------------------
Mayors, TM, Sheriff, Sergeant ~ How To Make A Grant
Mayors, TM, Sheriff, Sergeant ~ How To Make A Grant
Note: At this time only Mayors and Sheriffs can grant £ cash £. TMs can only grant goods. Sergeants can only grant weapons. Items must be placed inside in order:
Money (You have to place inside upon creation. You can not place money in later)
Goods (All officers in County can SEE the grant you created. So a grant can be created by the Sheriff with £200. If it is left in the office then the TM can place corn inside, the Sergeant can then place a sword inside. Anyone can issue it once it is finished.
- Click Town Hall
Money (You have to place inside upon creation. You can not place money in later)
Goods (All officers in County can SEE the grant you created. So a grant can be created by the Sheriff with £200. If it is left in the office then the TM can place corn inside, the Sergeant can then place a sword inside. Anyone can issue it once it is finished.
- Click Town Hall
- Click The Mayor's Office tab
- Click Grant Management
- Scroll to the bottom
- Click on Create New Grant (If you can't create one then you have one pending. Either cancel it or finish it up and grant it. )
- Fill out the sheet with the person's name and your wishes. Make sure to date and sign it:
- Click Create when you're done.
- Click Inventory to place items in the grant. If you transfer items to a grant you can not chose which grant. It will always go to that one on top (I think). Either that or on the bottom.
- Click Inventory to place items in the grant. If you transfer items to a grant you can not chose which grant. It will always go to that one on top (I think). Either that or on the bottom.
- Click the Mayor's Office tab
- Click Grant Management
- Click on See under the "Grants to give"
- Type in the person's name who will receive the grant
- Click Grant
- You did it. :)
Note: You can only create ONE grant at a time - unless you are on a mobile phone and go back a page. I was able to create three grants by glitching. Of course it was the same grant contract over and over, but it is doable. If you are organized I'm sure you could figure it out. :)
Note: You can only create ONE grant at a time - unless you are on a mobile phone and go back a page. I was able to create three grants by glitching. Of course it was the same grant contract over and over, but it is doable. If you are organized I'm sure you could figure it out. :)
Labels:
Grant Tutorial,
How to,
Mayoral Tutorial,
Renaissance Kingdoms
Subscribe to:
Comments (Atom)

