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Showing posts with label Renaissance Kingdoms. Show all posts
Showing posts with label Renaissance Kingdoms. Show all posts

September 11, 2019

RKgames




Ready to make a wager? 

Elizabethans were generally pious, but they loved their gambling. From the epic boar-baiting to the no-less ferocious rat-baiting, from cards to dice, and gameboards scratched in the cathedral pews (really) -- you'd have no problem finding someone to cover your bet. There are many pleasant card and dice games suitable for Faire but they lack a certain spectacle. In the absence of the bloodsports (there being generally more pet rats than pet terriers on any given fairesite), I've found several period games that make fine street sport.



Nine-Man Morris


Nine-man Morris is an excellent street game. The board can be scratched in the dirt of the street, painted on a cloth, or carved into a table. The 18 markers can be rocks, coins, wizened apples, or what-hae-ye (mongers were fond of beets vs turnips). The game is easily taught to passers-by and finishes up within 5-15 minutes. I've found it appealing to both children and adults and a fine way to take an afternoon ale break. The only downside is if, as Shakespeare's Titania laments, "The nine-men's morris [fills] up with mud."
The board consists of 3 nested squares with lines connecting the mid-point of each side. The gameplay is similar to tic-tac-toe: players alternate placing markers on the 24 intersections, attempting to get three-in-a-row. A line-of-three is called a mill. When a mill is created, the player may then remove (pound) one opposing non-mill piece from the board. A pounded piece is out of play.
Once all markers have been placed on the board (pounded off or not) the gameplay changes slightly. Instead of adding a marker, players now slide their markers along the lines. The game ends when a player has only two pieces left or is pinned-in and unable to make a move.
Variations include: disallowing shifting a single piece in/out of the same mill; pounding mills if no other piece is available; changing sliding to flying to any open intersection when reduced to 3 markers; six-man morris with 2 squares; twelve-man morris with 3 squares, midpoints and diagonals connected.


Quoits


Quoits is essentially horseshoes but using a ring (the Quoit) rather than a shoe. Generally played with pins (Hobs) driven into the ground (at 15-25 paces), you can also use baskets or tankards or whatever. It is easy to make Quoits by bending straw into a circle and lashing it in place with a ribbon or string. Give them enough mass for a nice toss. Quoits looks great in the street and makes a fine spectacle when down on your belly measuring the distance from the Hob with a length of twine.
With two Hobs and 1-3 Quoits per player, players stand a toe to the Hob and cast their Quoits at the distant Hob. Ringing the Hob is worth two points, having the closest Quoit is worth one point. Play to five or some reasonable score.
Variations include: horseshoes; scoring additional points for each Quoit closer to the Hob than all the other player's Quoits.



Fox & Geese



Fox and Geese has a more complicated board than Nine-man Morris and is better suited to a painted playing board (cloth, wood, etc) than scratched in the dirt. The 13 (or 17) Geese start at one side of the board, and moving only forwards and forwards diagonally, try to trap the single Fox. The Fox meanwhile may move in any direction and tries to jump a Goose thereby removing it from play. The Geese move and the Fox jumps, as in checkers. The Fox goes first.
The Geese win if they trap the Fox in a corner (and peck him to death), and the Fox wins if the Geese cannot trap him or have all moved to the far side of the board. This is a little more difficult as a street game because the advantage lies with the Fox. It may prove unsatisfying to merely play once (as the Geese).

July 28, 2019

Farming Vegetables



Vegetables (Veggies) are sown automatically and they grow by themselves. The only work which must be done on a vegetable farm is to harvest them, which is done every fifth day. So, the schedule looks like this:
Your veggies are growing nicely (state 1 of 5)
Your veggies are growing nicely (state 2 of 5)
Your veggies are growing nicely (state 3 of 5)
Your veggies are growing nicely (state 4 of 5)
Your veggies are growing nicely (state 5 of 5)
Your veggies are ready to be harvested. (Hire a worker on this day)


A first field will produce 4 vegetables and a second field will produce 3 vegetables.
Vegetable Farming Advice



There is no value in requiring stats at any level other than zero, so just put zero in the intelligence choice and hire for the minimum in your town.
Because vegetables are effectively the same as fruit, players are advised not to grow vegetables in a village with an orchard.
Check with your mayor if you are unsure what field to choose. Your mayor knows what the town needs.

September 14, 2018

Town Hall Message

Click here to see all Mayoral Tutorials regarding RK
I am Mayor again and have made changes to my previous message:

Newest TH report in the forum. TAVERN FULLY STOCKED! (Need meat? Please shop our tavern!)

========== ANNOUNCEMENTS =========
* Town Hall is Buying ALL Fish Under 16!
- - Go fishing today: MAP: http://fishing.melyadon.info/?village=whithorn
TUTORIAL: http://xenina.blogspot.com/2008/09/whithorn-fishing-tutorial.html
=== List your fish under 16 to sell them! =====

** NEW!? Please use the New Citizen Program by Buying Our Program Corn! Questions? Mentor: Syseelia, Michael_Gallagher or the Mayor: Xenina.

* Town Danger Code is White (no danger)

* Travel Danger Code is White "low danger" from here to Wigtown, but I suggest that you NEVER travel without a grant.
= GRANTS ARE FREE! = Here is a guide: http://xenina.blogspot.com/2009/03/grant.html

=========== - TH MSG MENU - ==========
1) News
2) Food Information
3) How to Help Your Town
4) Economics / Laws /Suggestions
5) Leveling Up
6) Autobuys
7) Suggested Prices
8) Town Statistics

============ - 1) NEWS - ===========
* Short on veggies. I don't see a reason for this, so I'm now suggesting that people Level into vegetables.

* We are short meat, so please butcher some meats or import if you travel! Thanks.

* LADDERS: Please list for £20 and £60 respectively or no one will buy them.

===== - 2) FOOD & STATS/ GIFTS - ====
*HP = Hunger Points

BREAD: 2 HP, 0 Gifts
CORN:: 1 HP, 0 Gifts
VEGGIE:1 HP, 1 Charisma Point
FRUIT: 1 HP, 1 Charisma Point
MILK:: 1 HP, 1 Intelligence Point
FISH:: 2 HP, 2 Intelligence Points
MEAT:: 2 HP, 2 Strength Points

GIFTS::
Charisma: Helps you to get hired when competing for a job or to buy or sell items on the market. Example: If Joe has 3 Charisma and Sarah has 1 Charisma Point and both attempt to buy the same bread, Joe will buy the bread and Sarah will not.

Intelligence: Helps you to make more choices when fishing, chopping wood, picking fruit and so on.

Strength: Helps you to fish out further, chop wood higher and so on. Also, Strength Points come into play when you are robbing or being robbed by people on the roads and/or when fighting in an army.

==== - 3) HOW TO HELP YOUR TOWN - ====
* Become a Lord and our town is paid a stipend, just for having you in town.

* Another way to help us out is to pick up food items to sell when you leave town.

*You can also volunteer for a Town Council position.

== - 4) ECONOMICS/LAWS/SUGGESTIONS - ==
* MARKET: Our economy is low priced and moving. :)

* Minimum Wage: is currently 14 pounds

* Profiteering on our market is illegal and can be prosecuted.

** If you have concerns on a certain product, please send a note to your Mayor! Also, if you need a loan for any reason, contact the Mayor. Thanks. **

* FORUMS: I highly encourage you to read and post in our forum. To truly play RK is to know the forums. Just click on the word "Forum" below your news scroller. Then click on "Go to the forum with your player's account 'your name here'". Once in the forum, you can scroll down to our county (Galloway) and our town (Whithorn). If you can not see the forums, please check your security.

========== - 5) LEVELING - ===========
*Please notify the mayor with a simple note when you level.*

= TO LEVEL ONE: (If you participated in our NEW CITIZEN program, just send me a note.) I suggest you have 150 pounds before you get a first field. (You'll need some cash for expenses and to hire people). Then please choose:

* VEGGIES!! (You harvest on day 5. No stats needed.)
* CORN: http://xenina.blogspot.com/2008_03_01_archive.html

= TO LEVEL TWO: We have a lot of level twos here. If you are thinking of moving, don't level UNTIL you move, because you lose your workshop when you move. If you do level in Whithorn, I suggest you ask around. Butcher may be a good choice right now.

========== - 6) AUTOBUYS - ===========
Meat: OFF
Cow HW: OFF
Pig HHW: OFF

Please don't use wool autobuy. Thanks!

======= - 7) SUGGESTED PRICES - =======
Corn ____ 2.60 (1hp)
Bread ___ 5.40 (2hp)
Veggies _ 7.70 (1hp, +1 Charisma)

Meat ____ 16.80 (2hp, +2 Strength)
Fish ____ 15.90 (2hp, +2 Intelligence)
Milk ____ 8.10 (1hp, +1 Intelligence)
Wheat ___ 10.10
Flour ___ 12.70
Wood ____ 4.00
HHW _____ 15.00
HC ______ 30.00
Knives __ 14.20
Axe _____ 150
Boat ____ 95
Oar _____ 21 (Only for carpenter use)
Wool ____ 11.25
Hides ___ 15.00
Buckets _ 39.00
Sword ___ 200
Helmet __ 150
Shafts __ 9.00

(THESE MINIMUM prices assume wool=11, hides=15 and wage=21 pounds. Larger items are more difficult to save up to make and therefore may cost more.)
Dress ____ 234 (18 wool, 1 hide)
Shirt ____ 109 (8 wool)
Shoes ____ 28 (2 hides)
Trousers _ 65 (4 wool)
Hat ______ 56 (2 hides)
Rope belt_ 52 (1 hide, 1 wool)
Belt _____ 41 (1 hide)
Boots ____ 86 (4 hides)
Hose _____ 45 (2 wool)
Mantle ___ 246 (15 wool, 4 hides)
Headscarf _28 (2 wool)
Waist Coat_131 (7 hides)
Headdress _78 (2 wool, 2 hides)
Toque ____ 56 (2 hides)
Cloak ___ 175 (4 wool, 7 hides)
Skirt ___ 117 (8 wool)
Apron ___ 116 (6 hides)
Shield ___ 71 (3 hides)

Unhooped buckets = 20
Small Ladder = 20
Large Ladder = 40

========= - 8) STATISTICS - ===========
Number of players, level 0 : 233
Number of players, level 1 : 87
Number of players, level 2 : 59
Number of players, level 3 : 11

Number of wheat fields: 84
Number of corn fields: 51
Number of vegetable patches:95

Number of cow ranches: 13
Number of sheep ranches: 9
Number of pig ranches: 17

Number of cows: 29
Number of sheep: 21
Number of pigs: 35

Number of millers: 20
Number of bakers: 10
Number of butchers: 12
Number of blacksmiths: 12
Number of carpenters: 12
Number of weavers: 14

September 12, 2017

Robert Carter / James Glasgow ~ An RK Friend Is Gone


I have only recently learned of the death of our good online friend:
James_Glasgow in Renaissance Kingdoms. The man was known to the real world as Robert Carter, and I considered him my good friend. He had struggled with cancer for years, but never did he let on to me when he was feeling weak or sick. I actually thought he had beat it, because he told me last year that he was doing really well. So, I was hit with a rather large hammer when I read his son's post that he had passed in April.


Robert's family says that he was "determined" to beat it. To me, he always told me he was feeling "great". He would much prefer to sit and talk to you about the weather . . . anything to avoid complaining about himself.



Personally I've known Robert for around 8 years. In 2009, he joined Renaissance Kingdoms in Scotland. His game name then was Remus Dunbar. After some time in the game he changed his name to the one we are most familiar with: James_Glasgow. Back then I was living as Serendipity. He lived with me and many others in a wonderful county of Ayr, Scotland. He was a very active and participating member of our community. He was the one person who was so kind and honest to me that I decided to stay in touch with some of the people of Ayr. That time was rough for me. He was probably the single most person who kept me in RK. Upon my suggestion, when Ayr fell, James ended up in Penrith, England. He was the most reliable person in Penrith, other citizens have said. He made so many axes that I bet we could never count them all.  Over time, I continued to check on his progress after he made landfall in England. He was glad to hear that I was next door in Egremont.


We always had a kinship, and we both joined the family De Grey. That's when we began to talk more often. I knew him best as my RK cousin. Later he was an RP partner, and then later a good friend. We spoke on Skype and Facebook often enough. We liked talking about silly RK politics and he would listen to me gossip. He enjoyed it. The last few years were when we spoke the most in real life. He regaled me with stories of his real life adventures, stories of his kids and all the travels that he was doing. He was always curious about my real life, my struggle and my travels. I think he lived vicariously though me and his other friends.


Did you know that Robert was deaf? Probably not, because he never complained. He was always so sweet to me, and kind and polite and proper to everyone. Even when I hurt him, he came back at me with compassion and love.  I truly believe he was so generous that he would give most the shirt off his back. His humility also knew no bounds. When I praised him he would never accept it. He would instead throw some compliment back at you. Truly, he was a good man, and someone that I looked forward to hearing from. Always.


Please click on the image to read it in a larger format.
I regret not talking to him more than I did in the last year. We had a disagreement in 2015. It was the only one we ever had, and it was right before I changed my RK character. I was going through a rough time in game, and in my own life, trying to find myself once again after life had handed me a bunch of terrible playing cards. The funny part is that I was leaning on him, instead of him leaning on me, while the man was battling cancer? He rarely spoke to me about any discomfort or upset. He was just always curious to hear about my life. Now, I wish I had listened a little bit more.


He'd gone missing earlier this year. I thought he was fine, because I had spoken to him on April 2nd. I reminded myself to catch up with him again soon, but a few months ago I was in Penrith, so I started trying to get a hold of him. He didn't respond to any messages after that date, but I had no way of knowing that he was gone. I mailed him at least 5 times in the last few months especially, wondering where he'd gone to. I had no idea that he had passed and upon hearing about it today.  I will say that I am beating myself up that I missed spending time with him. Even one more discussion before he passed would have helped us both. Still, I was honored to have known him, and he truly did touch my life. I hope he knew that I loved him. I think he did. Still, I wish I'd told him more often.

Rest in Peace, Robert. We'll never forget you.

- - - - - - - - - - - - - - - - - - - - - -

Robert's family had no insurance. He wasn't insurable. If you have any ability to help his family with his medical bills and funeral cost, they would really appreciate it.  His three sons are all under the age of 23, so they've taken it hard. Mourning is important to the human spirit.If you would like to leave a memory or an inspirational message about him as James or Robert, please do! You can leave it in the comments here or on his memorial YouCaring page:

http://www.youcaring.com/robertschilldren-947536







July 16, 2017

Escaping and Healing with Renaissance Kingdoms

How do you know when you're unhappy? Well, for some it's obvious depression where you can't get out of bed. For others it's serious suicidal ideation, but for the vast majority it's hard to recognize. Many people trudge through their lives at jobs they hate and families that they avoid. Why? Could it be that they simply don't realize just how unhappy they are? Are they so caught up in obligations that it doesn't occur to them?

 That's what it was like for me, a numbness. No laughing or joy. No desire to go out and do anything. I had a lack of ambition, a lack of self esteem and confidence; confidence that used to be there when I was younger; confidence that had somehow escaped me when my body was ravaged by weight. That
confidence had helped me accomplish goals and now it was somehow missing. While I lost some looks I also realized how unimportant my looks truly were to me and how I wanted people to appreciate me much more for what was inside my head and heart than for what size my bum was.

In 2008 I found Renaissance Kingdoms. I met a man who was born in the game a few days after me. He seemed very funny and very honest. We talked online for a while and I soon made other friends. We had long conversations about the ranching of cows and sheep in the game. Silly mundane activities seemed interesting but that didn't really hold my interest. What did were writing story lines in a forum and hanging out in the taverns at night drinking virtual beer. This is called role playing in RK. Anyway, I remembered how much I loved to write. I remember the rush I got when I read certain books and it all came back to me; my love of reading and writing.

 So, once I had started writing, people in the game saw my active and thoughtful mind and I was quickly recruited into politics and into clubs. In Scotland we have clans, where you support each other in the game as well as real life. You can form real friendships here. The cool thing is that my very best friends in the world are in Canada, New Zealand and England. I remember when I first met someone in Germany. It seemed fantastical to me, that I could have friends on the other side of the world. Now it's just "normal" to me. So, there I was enjoying sitting on my computer, socializing with people who had never seen my face before. I escaped the real world by reading or writing fiction; taking trips I've never taken, accomplishing huge goals in political systems or rallying the people in Scotland.

 For the first time since college, I wrote grandiose speeches and truly moved people with my words. The interesting thing about that was that people agreed with me, enjoying my speeches and my phrasing. Suddenly people I'd never met believed in me and my cause. If I ran in an election they voted for me, had faith in me. People appreciated my insight and had confidence in my abilities. They saw my intentions as good, loving, compassionate. They read my personality as unique and genuine. I heard, "Wow. You're a very real person." over and over. I received compliments and commendations that I felt I would never receive in the real world, all while raising my kids at home. I don't know if there is a place in the real world where you can get true praise; praise for who you are and what you do, having nothing to do with your looks or social stature.

I could rally a town, a county and a country. Mind you, I now realize that this would all be easier to do if I had used a male character because even in this fantasy land there is some chauvinism. You can't escape that. However, it's more obvious than the real world, where the chauvinism is ingrained subconsciously.

 As a woman in the real world (in America), I was taught to work hard, obey your man and go with the crowd. If you have a problem suck it up rather than make a fuss because as a woman you will just look bossy or naggy and the worst sin that a woman can ever commit is being selfish. Selfish to me meant anything self serving. I felt like I was born to serve others, and if I did something that was not serving people, then I was failing them. Looking back at young me . . . the one who actually thought this was some kind of rule, I can not believe how naive I was. I missed so many chances to grow and learn and succeed.  Chasing my passions would have meant that my family and friends benefited. My being happy would have made others happy! I mean I was recruited by the FBI out of college, but at the time I had a boyfriend who was having a hard time and didn't want to leave him. I look back on this and can not believe I stayed the safer course. Was I just afraid to grow up or was I obeying what I had been taught? I can't say for sure.

What I do know is that putting my social skills in print seems to be my talent. Maybe that's because I can back-space on my keyboard, but in real life once you make a comment it's out there . . . and you can't take it back. How many times have you said something and then thought, "Oh, I wish I had phrased that better." Well, online you can. You can edit most forum posts . . . delete your post completely if you felt it was too hasty. You'll still make mistakes, but very different ones.

 So, what did I find escaping in Renaissance Kingdoms? Well, surprisingly I found myself, an autonomous, strong woman who is capable of great things. I am a person that will never stick to the stereotypes I was taught. I can now take criticisms that I could never take before, face foes that would have shrunk me before. Maybe I grew up in RK or maybe RK just came along for the ride. I'm not sure. What I can say is that I stand before you today a more successful and outspoken person, a happier person because I had a chance to learn more about myself.

 Will I make more mistakes? You bet. Will they shrink me? Probably not as much as before. I'm ready to face the world now, alone or not. Bring it on world.

Xenina

 P.S. Photoshop is pushed to the max when creating banners for these forums. They are amazing works of art. Work done by me first:







I feel terrible. I don't remember who made this for me, but I loved it:



I don't know who created these, but they're just amazing. I think Kenna made at least one of them:









June 10, 2014

RK New Tutorial





This tutorial is updated Nov 28th, 2014. First remember that anything you learn in tutorials in game can not be accessed later and all letters in the game are deleted automatically after 2 weeks. Some tutorial info is here (in the forum). Also - a common problem is that the tutorial does not update after you do a task, such as buying the sample flour. To update RK at any point just log out and log back in. In a lot of case that will fix your issue. (If you have suggestions for this tutorial please leave a comment. Thanks!)

- ABOUT LEVEL ZERO: Read me first.

So, you joined RK? Well if you lose the tutorial window in RK go to TOWN, Look on the top right of your screen. On the corner of the main picture of the town you will see a quote balloon. This will get you back to the mentor's tutorial. As I said above if the mentor does not register that you did something just log out of RK and back in again.

Now, this game is all about working your way up in the world. You are a serf, a lowly beggar in rags when you start. Your goal at level zero is to save money. Make as much as you can and then level up.

You want to level up in order to:
  1. Buy a second field.
  2. Buy clothing.
  3. Become a butcher, baker, carpenter, miller, weaver or blacksmith. (Sorry no candle-stick maker option.)
  4. Be cool! There are 4 levels and also several "status" colors in game, so you want to grow in both. Make sure to fill out your "My account" section so people can promote your color level in game. You can do that as early as level zero and increase your coolness instantly, so start out early to increase your reputation with other local players.
So, save your money now in order to level! Please. We want you to level so that you can contribute to your town. Do not buy: clothes, fancy foods, beer or anything else. Ask the Chief Mentor or the Mayor if you want to know anything at all. You are not “bothering” us with questions. We are listed here in the Town Hall: http://www.renaissancekingdoms.com/EcranPrincipal.php?l=3 (Click on Town Information to see the Mentor's name. Click on the person in order to open their profile and then mail them.)

- YOUR FIRST DAY
In RK you now start with the mentor giving you day to day tasks, such as "Come back in an hour and I will give you bread" or "Go buy me 1 bag of flour". In order to advance you should follow those instructions. This tutorial is just more comprehensive.

Eat - As level zero you do not have to eat. It's helpful, so that you don't die. If you die you may not get paid for your last job. I have not seen this confirmed yet. But if the mentor orders you to eat in the tutorial you must eat that day in order to advance.
Work - Every 22-24 hours you'll want to take a job. You don't want to waste any time, and if you're online often you can choose to work the mine in 1, 2, 6, 10 or 22 hour increments.
Trust - You will need three reputation points from other players to level. Don't be afraid. (You don't have to talk to people too much if you're not very social. You just have to get the points. Here's how! The best way to get these points is to enter the first tavern you find and sit in it. Make sure to say hello to others if people are active. If you don't want to talk just say AFK and then don't close the window. If there are no people there just click on the picture of the mug to turn it red. Now no one can get you drunk, but many people will come by to see "Who the new guy is" and they most likely will trust you. Alas, your three points.) You can also sit silently and say absolutely nothing. You have no obligation to talk to people if you don't feel like it. However, players LOVE to see new people and they will be thrilled to be able to tell you all about their town and why it is special!
 Don't forget! You also have to work the church for two days to get the other two reputation points. No one can give you enough points to level. You have to work the church. It's mandatory.

Important things to know about RK
 (Renaissance Kingdoms) is a "reset" game. It has recently been changed to give players more working options, but you still must eat daily (every 24 hours in the game) if you wish to remain alive. Reset occurs each day at 2:00 GMT. (Time is posted in the church information). For example, if you are in PST (-8 GMT), reset occurs from 7 – 8 pm at night. Reset changes yearly with daylight savings. If you aren't sure just ask someone in the tavern. People always know what time reset occurs. The game is not available for about 35-45 minutes during this "reset" time.


- EATING
You must eat every day to survive. Look at the top of your screen. Next to your money is your “status”. If you are “fit” you only need to eat one Hunger Point (that means 1 corn). If you are “exhausted” you need to eat two Hunger Points (two corns or one bread), in order to stay at maximum health.

- FOOD: To eat click on “Me”, then “My inventory”. Click on the hand print to eat each item. Remember what I said above: if you are “fit”, you need ONLY eat one corn to stay at max health. (It will still say you are hungry, but ignore that.) To get more food on subsequent days you can buy from the market or a tavern (which are individually owned and priced). Your money is only to be used to buy food (not wine, women or fancy clothes). Do not buy any food besides corn or bread until you level. DO NOT BUY BEER.

- DON’T GET DRUNK: To enter a tavern, simply click on the name of one. If you visit the taverns, do not buy beer at all (only richer people should ever buy beer) and do not allow anyone to buy you more than 5 drinks or you may get drunk. If you are too drunk you can’t work or eat, thus keeping you poor and surly.

- JOBS
Jobs are posted all day long and you have many choices. You have three places to get work:
1. The Mine: Click "Out of Town" and "Works". Then click on the mine.
2. As a level 0, you have to work two days in the Church (as said above), but you can also work here if you can't find anything else to do OR if you need points to level to say level 2.
3. Farm jobs are in the Town Hall: Click “Job offers”. You will see a job and the skills required. If it says none, you can attempt to work it. If no one else clicks you should get the job. Check on top of your screen to see if "you are working for LadyJo".

- YOUR TOWN
Read your Town Hall’s Message and check it often. Don’t buy cheap items and then resell them higher. This is a prosecution crime.

Leveling!
When you are ready for level 1 (you have earned 5 Reputation Points & you have £90 of cash), contact the Mayor and she/he will tell you what kind of field to choose. It changes so it is best to ask before you level.

- REP POINTS
You can give out two points per week. As said above, you can get 2 Reputation Points from the Church and 3 from people. The best time to trade Reputation Points is on Sunday when people get their two points.

- FORUMS
Go here: http://www.renaissancekingdoms.com/EcranPrincipal.php?l=11 Click on the first link there. In order to open any link in the forums you have to have a forum page open. Go into the Index and look for your county. You will find your county on the top right of your screen in RK. You will also see a town forum. If you are not sure ask for help.

- COLORS
Everyone's profile has a color to it. A new person is white. Someone who is attempting to use the forums and has written a profile will be promoted to yellow. There are several other colors, culminating in brown and then black. These colors mean that this person is very involved in the game. They write many story lines and participate in numerous RPs. Want to know more? Ask your mayor and town mentor (they are listed in the town hall).

June 2, 2010

Corn

General Remarks :

* Corn is one of the basic foodstuffs in the game. When you eat (use) corn, every bag of it helps you to reduce your hunger by one point (you need one or two points per day).

* The corn also is bought by the pig breeders to feed their pigs.

* You must have a corn bag in your property to sow. This means inside your home.

* How to do this: click on "Me", click "My inventory". Find the corn and click the button that has an arrow. This means transfer. It will have a photo of a house.

"Amount to be transferred". Click on "OK". It says, "
You decide to leave this item at home."

The corn is now in your home and your worker can use it to plant your field.

How does it work ?

The corn grow in seven days/stages:
1) On the first day, it is necessary to plow (hire strength: 14 pounds for 0 Strength, 16 for 16 pounds). Do not forget to keep a bag in your home for the worker to sow seeds!

2) The corn grows for 5 days. (So, on days 2 - 6 , you do nothing.)

3) On the 7th day it is necessary to harvest (
hire strength: 16 for 16 pounds).

The yields of a corn field

The yields are linked to the strength of the worker.
(sum of the strength points (SP) of the plow/sow + Harvest)

Total SP Number of bags
0 SP ---->> 19 bags
11 SP ---->> 20 bags
22 SP ---->> 21 bags
32 SP ---->> 22 bags

How it grows :
- At the beginning the corn field has a quality of 50%.
- After sowing, you can bring the quality to 55%, if the one that worked possesses 20 SP.
- After the harvest, you can bring the quality to 60%, always, if the one that worked possesses 20 SP or more.

Specific technical notes:
Or then 40 SP to one of the two works, and 0 SP to the other.

The total strength plow/sow + harvest cannot exceed 40 SP

Knowing that it needs 4 SP to increase the quality by 1%, the quality calculation is as following :

Quality = A/4 + B/4 + 50 (where A is the SP of the sower and B the SP of the harvester)

Prices & Hires

* Prices: This average price of a corn bag is between 2.15 pounds and 3.00 pounds.

* Hires: The farmer should hire for 19 strength if they can afford to hire for 19 pounds. You should hire when possible, as you earn a reputation point by hiring workers.

The calculation of the salaries for Ayr:

Strength -->> Salaries
0 SP ---- >>> 16 -18 pounds
17 SP ---- >>> 17 - 20 pounds
18 SP ---- >>> 18 - 20 pounds
19 SP ---- >>> 19 - 22 pounds

Results

You should yield 22 bags or more. Make sure to ALWAYS leave one in your home.

To remove the other 21 bags from your home to sell them, do this:
Click on My Home, then Your Home, then Your Property's Inventory. Then you Take with you what you want to sell. So, in this example 21 bags. This corn will appear in your inventory and now you can sell it.

And try to spread your sales in the whole week, thus the farmer will sell 1 to 2 bags a days to the minimum. Always keep a couple of bags in your inventory just in case.

Source : Document of the University of France
Authors : DucRochebond, kay, Jarkov & Yliano
Edited by: Xenina

Professors : Valim, frereNico
Thanks to : Xaran, Uranium
Translator : ShadowKate

May 18, 2010

RK Sheep Tutorial

Sheep are a type of field, specifically a ranch. Up to four sheep are available for each ranch. Each sheep costs 35 pounds to purchase from the sheriff. You must have a knife in your home to shear or to kill them.

When nourished every day, sheep will maintain weight or improve it (an average of once every three days). Sheep ranchers are encouraged to join The Sheep's Owners and Weavers Guild (SOW).

The following are the available weights:
dying, bony, lean, normal, fleshy, plump, fat, obese, American-style. (They rarely get beyond normal by the way)

Every three days (or every day, or any day...) sheep can be sheared for wool. Every single day a sheep gains 0.5 of wool on their pelt. They can be slaughtered for hides at any point in their life, preferably near the end. Remember that if this is a second field, your yields will be lower (approximately 3/4 of a full yield).

Proposed sheep cycle one
  • Day 0: buy all sheep
  • Day 3: shear (get 6 balls of wool)
  • Day 6: shear (get 6 balls of wool)
  • Day 9: shear (get 6 balls of wool)
  • Day 11: kill one sheep
  • Day 12: shear (get 3-4 balls of wool)
  • Day 13: slaughter a surviving sheep (if there are any left. (an average of 3 hides))
(Sheep start dying on day 8 on average, so with this cycle, you may not get many hides)

Proposed sheep cycle two - Xenina's Method
  • Day 0: buy two sheep
  • Day 1: buy two more sheep
  • Day 2: shear (get 3 balls of wool)
  • Day 3: just feed
  • Day 4: just feed
  • Day 5: shear (get 6 balls of wool)
  • Day 6: just feed
  • Day 7: just feed
  • Day 8: shear (get 6 balls of wool)
  • Day 9: kill one sheep (get 1-3 hides)
  • Day 10: kill a sheep (get 1-3 hides)
  • Day 11: shear (get 4 balls of wool)
  • Day 12: slaughter any surviving sheep (if there are any left)

May 11, 2010

Fishing in RK


1) It's a good gig. It is. You will get a number % for each click on the fishing map, so level zeros: you will not get a fish on the first day you fish. Still, it's great pay! For example, if you click on one spot today and get 80%, that amount will be saved in your account. The next day that you fish, you will only have to get 20% in order to get 100% to receive a fish. Voila! So, the only day that you would not get a fish is the very first day, but believe me, fishing does pay off.

2) The fishing map: Take a look at this page every day and look for a post that was made after reset:  http://fishing.melyadon.info/?village=Ayr (just plug your town at the end of the link)
Look for a post by anyone that fished in Y=0 or Y=1. You can most likely only fish in the bottom row (Y=0), if you have no strength yet.

3) Once you have selected a box, "Fishing" will be your day's activity! If you are new, you will only get one chance to fish, so be careful, there is no coming back possible! You'll want to see if other people have fished on the coastline. You might want to ask someone in the tavern if they can help you.

4) The more strength you have (meat you've eaten), the further out you can fish from the shore - out to row 6 if you have no boat. The more intelligence (fish or milk) you have eaten the more chances you get to fish.

*SP = Strength Point
~ 0 Strength = >You will fish in the first row. (It's labeled as Row 1) ~ 1 Strength => 1 line (So, you need 2 strength points to fish in row 2).
* IP => Intelligence Point (More chances to get a high yield. 5 points is good.) ~ 0 IP => 2 boxes ~ 5 IP => 3 boxes ~ 10 IP => 4 boxes ~ 15 IP => 5 boxes . . . and so on
http://img.photobucket.com/albums/v609/Ur-Shak/fishing3.jpg

5)
You can see the positions (X, Y) in your web-browser's status bar by moving your mouse over the box. (Not in Chrome. I just count boxes over 0,1,2,3) At the end of the day, you fish on the last box on which you clicked (even if you have some move's points left). In this image you see x=7 & y=5 (8th box over and 6 rows up):
this is an example of the browser status bar when a square is rolled over. In this example, the selected grid is row 5, column 7.
6) Fishing map: Use the fishing map (or forum posts in some cases) to see what else has been found that day, then choose the most productive box for your last turn. (The fishing page tells you how many tries you have left, i.e. 4/5 means you have one try left.)

7) After reset, you will get your fish (1-2 fish). Yes, some days you can get two or even three. Sell any fish for what the TOWN HALL MESSAGE SAYS. Sell it the very next day. Don't build up a collection please. Just list them when you get them and the mayor will buy them when he/she gets a chance.

8) So, if you can fish out to row 5, what is the max yield you can get? The answer is 99%. This chart will give you all max yields:
y/(Y-Axis/Strength)Min-Yield (%)Max-Yield (%)
06980
17288
27489
37693
47796
57899
679101

THIS IS THE BOAT LINE
780104
881107
981109
1082112
1182114
1282116
1383119
1483121
1583123
1684126
1784128
1884130
1985132

9) You must own a boat to fish beyond y=6 (row 7). Yield max is 132% at the 20th row (y=19). Boats are 85-100. You cannot sell the boat once it is placed on you (just like clothes). Remember you still need a lot of strength and intelligence to fish out away from shore, so don't buy a boat until it's worth your investment.

February 19, 2010

Town Hall Message

~ ~ ~ ~ ~ JULY 17th ~ AYR FESTIVAL! ~ ~ ~ ~
Visitors will receive free beer for the festival. Being in a capitol will actually pay off for them! =D

::KUDOS :: Congratulations to Ominus for leveling into our only active baker. My Dearest Julius, thank you for providing your flour at a great price.

::NEW PRICE CAPS IN EFFECT::
£3.05 Corn _________ £5.85 Bread
£4.00 Wood ________ £19.00 Iron

{Please do not buy flour OR wood unless you are an Ayrish baker}

::FISH:: Please Mine!! Click OUT OF TOWN and WORKS. If you have to fish use these: Map:: http://fishing.melyadon.info/?village=Ayr
::Tutorial:: http://xenina.blogspot.com/2010/05/fishing.html
==(List your fish at 15 to sell quick!)==

::TAXES:: Old taxes? Just pay it and tell me how much you want back! I have a record. PLEASE come to me and pay the taxes now.

::TRAVELING:: Danger is LOW, but I suggest that you NEVER travel without a grant.

::GRANTS ARE FREE:: Here is a guide: http://xenina.blogspot.com/2009/03/grant.html

=========== - TH MSG MENU - ==========
1) News
2) Food Information
3) How to Help Your Town
4) Economics / Laws /Suggestions
5) Leveling Up
6) Autobuys
7) Suggested Prices
8) Town Statistics

============ - 1) NEWS - ===========
::WAR:: The NNGO war rages on still. Details in the forums.

===== - 2) FOOD & STATS/ GIFTS - ====
:: FOOD GUIDE:: (HP = Hunger Points)
BREAD: 2 HP, 0 Gifts
CORN:: 1 HP, 0 Gifts
VEGGIE:1 HP, 1 Charisma Point
FRUIT: 1 HP, 1 Charisma Point
MILK:: 1 HP, 1 Intelligence Point
FISH:: 2 HP, 2 Intelligence Points
MEAT:: 2 HP, 2 Strength Points

::GIFTS::
Charisma: Helps you get hired when competing for a job or market buying/selling. (If Joe has 3 Charisma and Sara has 1 Charisma Point and both attempt to buy the same bread, Joe will buy the bread and Sarah will not.)

Intelligence: Helps you to make more choices when fishing, chopping wood, and picking fruit.

Strength: Helps you to fish out further or chop wood higher. Also, Strength Points come into play when you are being robbed or when fighting in an army.

==== - 3) HOW TO HELP YOUR TOWN - ====
::LORDSHIP:: Become a Lord and our town is paid a stipend, just for having you in town!

::DONATE:: Buy a corn for £10.01.

::MILITIA:: Sign up to defend just two nights a week and YOU pick the nights. Mail me!!

== - 4) ECONOMICS/LAWS/SUGGESTIONS - ==
::NEW PRICE CAPS::
£3.05 Corn _________ £5.85 Bread
£4.00 Wood ________ £19.00 Iron

::SUGGESTED PRICES::
£2.65 Corn _________ £5.25 Bread

::MINIMUM WAGE:: is currently 14 pounds

::CRIME:: Profiteering on our market is illegal and will be prosecuted.

::CONCERNS/LOANS:: If you have issues selling or buying anything please send a note to your Mayor! Also, if you need a loan for any reason, contact the Mayor. Thanks.

::FORUMS:: I highly encourage you to read and post in our forum. To truly play RK is to know the forums. Just click on the word "Forum" below your news scroller. Then click on "Go to the forum with your player's account 'your name here'". Once in the forum, you can scroll down to our county (Ayr Inn) and our town (Ayr Grand Hall). If you can not see the forums, please check your browsers' security.

========== - 5) LEVELING - ===========
::LEVEL ONE:: (Try to win a scholarship! Ask the Mentor for details.) I suggest you have 150 pounds before you get a first field. (You'll need some cash for expenses and to hire people). Then please choose:
::CORN:: http://xenina.blogspot.com/2010/06/corn.html

::TO LEVEL TWO:: Please choose MILLER.

========== - 6) AUTOBUYS - ===========
Meat: OFF
Cow HW: OFF
Pig HHW: OFF

Please don't use wool autobuy. Thanks!

======= - 7) SUGGESTED PRICES - =======
Corn ____ 2.65 (1hp)
Bread ___ 5.20 (2hp)
Veggies _ 7.75 (1hp, +1 Charisma)

Meat ____ 17.00 (2hp, +2 Strength)
Fish ____ 15.90 (2hp, +2 Intelligence)
Milk ____ 8.00 (1hp, +1 Intelligence)
Wheat ___ 10.05
Flour ___ 12.50
Wood ____ 4.00
HHW _____ 15.00
HC ______ 30.00
Knives __ 14.20
Axe _____ 150
Boat ____ 95
Oar _____ 21 (Only for carpenter use)
Wool ____ 12.00
Hides ___ 16.00
Buckets _ 39.00
Sword ___ 200
Helmet __ 150
Shafts __ 7.00

(THESE MINIMUM prices assume wool=11, hides=15 and wage=21 pounds.)
Dress ____ 234 (18 wool, 1 hide)
Shirt ____ 109 (8 wool)
Shoes ____ 28 (2 hides)
Trousers _ 65 (4 wool)
Hat ______ 56 (2 hides)
Rope belt_ 52 (1 hide, 1 wool)
Belt _____ 41 (1 hide)
Boots ____ 86 (4 hides)
Hose _____ 45 (2 wool)
Mantle ___ 246 (15 wool, 4 hides)
Headscarf _28 (2 wool)
Waist Coat_131 (7 hides)
Headdress _78 (2 wool, 2 hides)
Toque ____ 56 (2 hides)
Cloak ___ 175 (4 wool, 7 hides)
Skirt ___ 117 (8 wool)
Apron ___ 116 (6 hides)
Shield ___ 71 (3 hides)

Unhooped buckets = 20
Small Ladder = 20
Large Ladder = 40

========= - 8) STATISTICS - ===========
Number of players, level 0 : 15
Number of players, level 1 : 12
Number of players, level 2 : 12
Number of players, level 3 : 10

Number of wheat fields: 9
Number of corn fields: 6
Number of vegetable patches:9

Number of cow ranches: 0
Number of sheep ranches: 1
Number of pig ranches: 3

Number of cows: 0
Number of sheep: 4
Number of pigs: 9

Number of millers: 3
Number of bakers: 2
Number of butchers: 3
Number of blacksmiths: 5
Number of carpenters: 4
Number of weavers: 2

August 28, 2009

Introduction To Politics

Click here to see all Mayoral Tutorials regarding RK

Here is the syllabus for my first class:


Introduction to Politics : Mayors and Mentors

Enrollment begins: Thursday, July 30th, 1457
Class in session: Saturday, August 8th, 1457

Anyone may attend, but you MUST enroll in order to participate in class discussions. We will have about two a week, depending on participation.

i) Things you should already know
- This class will cover the Mentor letter, new citizen programs (NCP) and basic game knowledge

ii) Basic Town Defense
- Militia, Captains, Marshals and how defense works
- How to use and configure Lavabo

iii) Getting Organized
- Keeping reports, notepads, records

iv) Forums & Letters
- How to get results from Town Hall messages

v) Grants, Trading, Traveling & Legal Questions
- Do you have town laws? Do you need them?

vi) The Hitchhikers Guide and Tutorials
- Wikia and Xenina.Blogspot.com, fishing maps, wood chopping

vii) The Town Council
- Do you need a Town Council? Do you want one? Town council functions

viii) Version 2 & the Trade Minister
- How and what to sell to the TM. Pence or not to pence. How to buy on your market without raising prices. Negotiations.

ix) Markets and Recession
- General market trends and changes, shopping lists, legal problems

x) Mayoral Functions
- Waging taxes and other buttons, a full list


I've asked JO to give me a forum, but I might be posting in the Galloway Public forum. I'm not sure yet.
_________________



August 16, 2009

Broke Town Hall Mayoral Guide

Click here to see all Mayoral Tutorials regarding RK

So, your town is totally broke? And you're the Mayor? Well, this guide was written to help you deal with such a situation.

STEP 1) Become familiar with your Mayoral buttons.
a. Was there a revolt? Were you pillaged? Then take SCREENSHOTS of all of your events and everything in your office that is not good. This includes ranch keeping, assestment sheet and management of the autobuy prices. (Don't let the criminal person/s get away with this crime by not documenting the freshest evidence.)
b. Bad management? (Still take the screenshots of the Assessment sheet in your office. You might not want to use it if you know the former mayor, but you need to hold onto it. Trust me. Never dispose of evidence. Keep it in your RK folder and save it for a rainy day.)

STEP 2) Find Your Trade Minister (Go to Baliwick -- > Council)
. . . Send this to your Trade Minister:
a. how much cash you have in the hall.
b. your inventory list (include everything).
c. a request for a 1500 pound loan.
d. Tell them that you are trying to raise funds now.

STEP 3) Do you have wood in your inventory? If not, that is your first item of business. Get 20 wood and place them on your market for 50 pounds each. (If you have corn or milk, whatever . . . you can use them.)
a. Post in the top of the Town Hall message:
"Welcome to _____! It is a difficult time for us now. Our Town Hall has been ravaged. I have placed 20 wood on the market for 50 pounds. Whoever buys them will be held up as Town Heroes. I have donated myself. Please join me in rebuilding our town.
- Your Ever-grateful mayor,
______"

STEP 4) Check autobuys and ranch keeping in your Town Hall tools.
a. Autobuys should be off or below normal prices (like hhw should be under 15). If you can't change them it will say "You will be able to change the price again in 7 days" at the bottom of the page. This is how many days until you can change it.
b. Ranch keeping is also for 7 days. Just grit your teeth. There is nothing you can do until this time-frame is up.


More later. This is all I can think of right now.

July 29, 2009

Things Mayors Should Know

Click here to see all Mayoral Tutorials regarding RK

Things Mayors Should Know

1) Everything in your Welcome Letter

2) How to Cancel a hiring:
To cancel the job go back into your field and look at the bottom (near the selling option). There will be a button to "cancel" your job offer. It takes about 10 minutes for the cancel to go through. Then you can reoffer it.

March 24, 2009

How to Write A Chief Mentor Welcome Letter

Click here to see all Mayoral Tutorials (RK)
Click here to see all Mentor Tutorials (RK)
Okay. I have changed the introduction message just a little bit. It was EXTREMELY long and drawn out.

Here is the letter that I send when I assign a new Chief Mentor:
I have placed you as Chief Mentor. I have also added you into the Town Council private forum thread. Access it in forum 2. Just search for "Whithorn Town Council".

CHORES:
Your job as Chief Mentor:
1) Check up on how many new people we receive every day.
2) Send letters to those who are 5-10 days old on a regular basis.
3) Answer letters that are sent to you.
4) Sit in the Town tavern as often as you can to answer questions of the newbies who pop in.

~ Xenina

To New Players, Read This:

________________________________________________________________
Welcome, to Whithorn! I’ll be your guide. My name is Syseelia and I'm the Chief Mentor of this town. If you need ANY help, just click "reply" and send me an "in-game" letter. =]

== NOW, FIRST THING: Click on "Town" and then "Market" and purchase 10 bags of corn from the market at £4.95 each. This will enroll you in our NEW CITIZEN program. (You may receive a note from me or from the Mayor confirming that you are now in the program.)

ABOUT THE PROGRAM: When you are ready for level 1 (you have earned 5 reputation points & 65 pounds of cash), contact the Mayor and she will tell you how to get £55 CASH. This £55 will push you into Level 1 and the Mayor will give you advice on what kind of field you should choose.

This letter is LONG and I get that, BUT I suggest that you – SAVE IT - somewhere, as mail is deleted automatically after 2 weeks.

== NOW, YOUR TUTORIAL:
- LEVEL ZERO: This game is all about living day to day and working your way UP in the world. =) Level zero is all about having what it takes to move up. The key is to SAVE YOUR MONEY! Save your money and food and do not waste it (on clothes, food or anything else), or you can’t level as quickly as you should. Also, if you don’t know, ask! Ask the Chief Mentor or the Mayor. You are not “bothering” us.

== A DAY . . . in RK (Renaissance Kingdoms) is the 24 hour period between one reset and the next. Reset occurs each day at 2:00 GMT. (Time is posted on the church). For example, if you are in PST (-8 GMT), reset occurs from 7 – 8 pm at night.

== EATING:
You must eat every day to survive. Look at the top of your screen. Next to your money is your “status”. If you are “fit” you only need to eat one Hunger Point (that means 1 corn). If you are “exhausted” you need to eat two Hunger Points (two corns or one bread).

- FOOD: To eat click on “Me”, then “My inventory”. Click on the hand print to eat each item. Remember what I said above: if you are “fit”, you need ONLY eat one corn. (It will still say you are hungry, but ignore that.) To get more food on subsequent days will buy it either from the market or a tavern (which are individually owned and priced). Your money is only to be used to buy food (not wine, women or fancy clothes). Do not buy any food besides corn or bread until you level. DO NOT BUY BEER.

- DON’T GET DRUNK: To enter a tavern, simply click on the name of one. If you visit the taverns, do NOT buy beer at all(only richer people should ever buy beer) and do not allow anyone to buy you more than 5 drinks or you may get drunk. If you are too drunk you can’t work or eat.

== JOBS & REPUTATION:
The best time to get jobs is early in the new day, for as they say - the early bird gets the work! You have THREE places to get work:
1. The Mine: Click "Out of Town" and "Works". Then click on the mine. (You get 7.50 this reset and then 7.50 on Sunday.)
2. As a level 0, you have to work two days in the Church. This will give you 2 of your 5 required Reputation Points. (More info below)
3. Farm jobs are in the Town Hall: Click “Town Hall” and “Job offers”. You will see a job and the skills required. If it says “0 Intelligence Points” or “0 Strength Points” you can apply for it, even though you have no character statistics yet.

== YOUR TOWN:
Read your Town Hall’s Message and keep checking it. Don’t buy cheap items and then resell them higher. This is a prosecutable crime.

== LEVEL ONE:
Like I said above: “When you are ready for level 1 (you have earned 5 Reputation Points & £65 of cash), contact the Mayor and she will tell you how to get £55 from the Town Hall. This £55 will push you into Level 1 and the Mayor will give you advice on what kind of field you should choose and tell you how to level.” * Remember, you can ONLY get this £55 pounds if you are enrolled in the NEW CITIZEN program. *

== REPUTATION POINTS are points you give and get from other people. (You get two points per week that you can give out.) As said above, you will get 2 Reputation Points from the Church. However, you also need 3 Reputation Points from other players. This is part of the game. The best time to find people to trade Reputation Points with is on Sunday after people get paid and they get their 2 points to give out.

== FORUMS:
Visit the forums right away. Only worry about the top forum for now. Go into the Index and look for “Galloway” (that’s our County). Then look for “Whithorn”. That’s our town. There is both a County and a Town forum. Both are fun and will teach you a lot.

We hope you enjoy your life here in 1456 A.D. Whithorn! Please stay in touch.

How to Write a Town Hall Message

Click here to see all Mayoral Tutorials (RK)

Town Hall messages should have three sections:
1) Announcements (things you update on a daily/bi-weekly basis)
2) A menu of things discussed in the message
3) The actual items that you just said would be in the message

It helps to have a little intro about yourself before the message, so that new people know that the Mayor is active and changing the message regularly. You'll also want to use bullet-points under each heading for each piece of subject matter. Keep the whole of the letter as short as you can. Take out notes that become unnecessary later.

Here's my latest letter. Notice the subjects are divided up and each subject is bullet-pointed and kept short and to the point:

___________________________________________________________________
Greetings Citizens! Thank you for your vote. I do appreciate it and I'm already working hard for you!

========== ANNOUNCEMENTS =========
* Mine full? No Jobs? Go fishing today:
TUTORIAL: http://xenina.blogspot.com/2008/09/whithorn-fishing-tutorial.html
=== FISH AT 15.35 WILL BE PURCHASED!==
** New Mentor: Syseelia - CONGRATS! -
** Volunteers for Town Council?! Post in the FORUMS please.
* There is "low danger" from here to Wigtown, but Wigtown is FULL of criminals and so are their roads. I suggest that you NEVER travel without a grant.
= GRANTS ARE FREE! = Here is a guide: http://xenina.blogspot.com/2009/03/grant.html
* SPECIAL THANKS !! Our town has quickly recovered. We now have meat and bread. Thanks to everyone who sacrificed to do what they could for OUR town. :D

=========== - TH MSG MENU - ==========
1) News
2) Food Information
3) How to Help Your Town
4) Economics / Laws /Suggestions
5) Leveling Up
6) Autobuys
7) Suggested Prices
8) Town Statistics

============ - 1) NEWS - ===========
* LADDERS: Please list for £20 and £60 respectively or I can't buy them.
===== - 2) FOOD & STATS/ GIFTS - ====
*HP = Hunger Points
BREAD: 2 HP, 0 Gifts
CORN:: 1 HP, 0 Gifts
VEGGIE:1 HP, 1 Charisma Point
FRUIT: 1 HP, 1 Charisma Point
MILK:: 1 HP, 1 Intelligence Point
FISH:: 2 HP, 2 Intelligence Points
MEAT:: 2 HP, 2 Strength Points
GIFTS::
Charisma: Helps you to get hired when competing for a job or to buy or sell items on the market. Example: If Joe has 3 Charisma and Sarah has 1 Charisma Point and both attempt to buy the same bread, Joe will buy the bread and Sarah will not.
Intelligence: Helps you to make more choices when fishing, chopping wood, picking fruit and so on.
Strength: Helps you to fish out further, chop wood higher and so on. Also, Strength Points come into play when you are robbing or being robbed by people on the roads and/or when fighting in an army.
==== - 3) HOW TO HELP YOUR TOWN - ====
* Become a Lord and our town is paid a stipend, just for having you in town.
* Another way to help us out is to pick up food items to sell when you leave town.
*You can also volunteer for a Town Council position.
== - 4) ECONOMICS/LAWS/SUGGESTIONS - ==
* MARKET: Our economy is low priced and moving. :)
* Minimum Wage: is currently 14 pounds
* Profiteering on our market is illegal and can be prosecuted.
** If you have concerns on a certain product, please send a note to your Mayor! Also, if you need a loan for any reason, contact the Mayor. Thanks. **
* FORUMS: I highly encourage you to read and post in our forum. To truly play RK is to know the forums. Just click on the word "Forum" below your news scroller. Then click on "Go to the forum with your player's account 'your name here'". Once in the forum, you can scroll down to our county (Galloway) and our town (Whithorn). If you can not see the forums, please check your security.
========== - 5) LEVELING - ===========
*Please notify the mayor with a simple note when you level.*
= TO LEVEL ONE: (If you participated in our NEW CITIZEN program, just send me a note.) I suggest you have 150 pounds before you get a first field. (You'll need some cash for expenses and to hire people). Then please choose:
* CORN
Guide: http://xenina.blogspot.com/2008_03_01_archive.html
= TO LEVEL TWO: We have a lot of level twos here. If you are thinking of moving, don't level UNTIL you move, because you lose your workshop when you move. If you do level in Whithorn, I suggest you choose carpenter or baker!
========== - 6) AUTOBUYS - ===========
Meat: OFF
Cow HW: OFF
Pig HHW: OFF
Please don't use wool autobuy. Thanks!
======= - 7) SUGGESTED PRICES - =======
Corn ____ 2.90 (1hp)
Bread ___ 5.60 (2hp)
Veggies _ 8.20 (2hp, +1 Charisma)
Meat ____ 16.80 (2hp, +2 Strength)
Fish ____ 16.00 (2hp, +2 Intelligence)
Milk ____ 8.60 (1hp, +1 Intelligence)
Wheat ___ 10.50
Flour ___ 12.80
Wood ____ 4.00
HHW _____ 15.00
HC ______ 30.00
Knives __ 14.50
Axe _____ 150
Boat ____ 95
Oar _____ 21 (Only for carpenter use)
Wool ____ 11.25
Hides ___ 15.00
Buckets _ 39.00
Sword ___ 200
Helmet __ 150
Shafts __ 9.00
(THESE MINIMUM prices assume wool=11, hides=15 and wage=21 pounds. Larger items are more difficult to save up to make and therefore may cost more.)
Dress ____ 234 (18 wool, 1 hide)
Shirt ____ 109 (8 wool)
Shoes ____ 28 (2 hides)
Trousers _ 65 (4 wool)
Hat ______ 56 (2 hides)
Rope belt_ 52 (1 hide, 1 wool)
Belt _____ 41 (1 hide)
Boots ____ 86 (4 hides)
Hose _____ 45 (2 wool)
Mantle ___ 246 (15 wool, 4 hides)
Headscarf _28 (2 wool)
Waist Coat_131 (7 hides)
Headdress _78 (2 wool, 2 hides)
Toque ____ 56 (2 hides)
Cloak ___ 175 (4 wool, 7 hides)
Skirt ___ 117 (8 wool)
Apron ___ 116 (6 hides)
Shield ___ 71 (3 hides)
Unhooped buckets = 20
Small Ladder = 20
Large Ladder = 40
========= - 8) STATISTICS - ===========
Number of players, level 0 : 233
Number of players, level 1 : 87
Number of players, level 2 : 59
Number of players, level 3 : 11
Number of wheat fields: 84
Number of corn fields: 51
Number of vegetable patches:95
Number of cow ranches: 13
Number of sheep ranches: 9
Number of pig ranches: 17
Number of cows: 29
Number of sheep: 21
Number of pigs: 35
Number of millers: 20
Number of bakers: 10
Number of butchers: 12
Number of blacksmiths: 12
Number of carpenters: 12
Number of weavers: 14                                                                                                                SEE MORE RK POSTS

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