Renaissance Kingdoms
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Xenina is passionate and creative and loves to help. Thank you for visiting!

November 1, 2009

German Letter

Lieber Kapitänin Ascania,

Grüße. Sie sind in Ayr sehr willkommen. Wann werden Sie ankommen?

Der Hafen-Master ist mein Verlobter. Er wird Sie genehmigen.

Ich werde Sie sehen bald.

Serendipity
Bürgermeister von Ayr


----------------
Dear Captain Ascania,

Greetings! You are very welcome in Ayr. When will you come?

The harbour master is my fiancée. He will approve you.

I will see you soon.

Serendipity
Mayor of Ayr

October 14, 2009

Fallen Sword


I've been playing this game. Super fun. Check it out:
http://www.fallensword.com/?ref=3233702

We currently have 2-3 spaces in our guild, so PLEASE tell me when you join
so I can get you great armor and goodies.

MY TIPS:
* You'll throw out most backpack items.
* Look for stat items (items with a lot of statistical additions).
* To wear armor: Click character. Then profile. Click on the item in your backpack area.
* To bank: Click actions, then bank.
* To throw out items: You'll throw a lot of things away. Go into your backpack and find the manage button or you can bookmark this link.

PLAYING:
* Click World to play. Start in the Misty Mountains and look for little figures. These little people will give you quests.
* Take a note of where the quest dude is, so you can bring the quest items back to him specifically.
* Kill all the rats and native right offhand. The more experience you get, the faster you level. Don't attempt to kill snow leopards until you hit level 5 and have good armor.


I get goodies if you join, so use this link:
http://www.fallensword.com/?ref=3233702

August 28, 2009

Introduction To Politics

Click here to see all Mayoral Tutorials regarding RK

Here is the syllabus for my first class:


Introduction to Politics : Mayors and Mentors

Enrollment begins: Thursday, July 30th, 1457
Class in session: Saturday, August 8th, 1457

Anyone may attend, but you MUST enroll in order to participate in class discussions. We will have about two a week, depending on participation.

i) Things you should already know
- This class will cover the Mentor letter, new citizen programs (NCP) and basic game knowledge

ii) Basic Town Defense
- Militia, Captains, Marshals and how defense works
- How to use and configure Lavabo

iii) Getting Organized
- Keeping reports, notepads, records

iv) Forums & Letters
- How to get results from Town Hall messages

v) Grants, Trading, Traveling & Legal Questions
- Do you have town laws? Do you need them?

vi) The Hitchhikers Guide and Tutorials
- Wikia and Xenina.Blogspot.com, fishing maps, wood chopping

vii) The Town Council
- Do you need a Town Council? Do you want one? Town council functions

viii) Version 2 & the Trade Minister
- How and what to sell to the TM. Pence or not to pence. How to buy on your market without raising prices. Negotiations.

ix) Markets and Recession
- General market trends and changes, shopping lists, legal problems

x) Mayoral Functions
- Waging taxes and other buttons, a full list


I've asked JO to give me a forum, but I might be posting in the Galloway Public forum. I'm not sure yet.
_________________



August 16, 2009

Broke Town Hall Mayoral Guide

Click here to see all Mayoral Tutorials regarding RK

So, your town is totally broke? And you're the Mayor? Well, this guide was written to help you deal with such a situation.

STEP 1) Become familiar with your Mayoral buttons.
a. Was there a revolt? Were you pillaged? Then take SCREENSHOTS of all of your events and everything in your office that is not good. This includes ranch keeping, assestment sheet and management of the autobuy prices. (Don't let the criminal person/s get away with this crime by not documenting the freshest evidence.)
b. Bad management? (Still take the screenshots of the Assessment sheet in your office. You might not want to use it if you know the former mayor, but you need to hold onto it. Trust me. Never dispose of evidence. Keep it in your RK folder and save it for a rainy day.)

STEP 2) Find Your Trade Minister (Go to Baliwick -- > Council)
. . . Send this to your Trade Minister:
a. how much cash you have in the hall.
b. your inventory list (include everything).
c. a request for a 1500 pound loan.
d. Tell them that you are trying to raise funds now.

STEP 3) Do you have wood in your inventory? If not, that is your first item of business. Get 20 wood and place them on your market for 50 pounds each. (If you have corn or milk, whatever . . . you can use them.)
a. Post in the top of the Town Hall message:
"Welcome to _____! It is a difficult time for us now. Our Town Hall has been ravaged. I have placed 20 wood on the market for 50 pounds. Whoever buys them will be held up as Town Heroes. I have donated myself. Please join me in rebuilding our town.
- Your Ever-grateful mayor,
______"

STEP 4) Check autobuys and ranch keeping in your Town Hall tools.
a. Autobuys should be off or below normal prices (like hhw should be under 15). If you can't change them it will say "You will be able to change the price again in 7 days" at the bottom of the page. This is how many days until you can change it.
b. Ranch keeping is also for 7 days. Just grit your teeth. There is nothing you can do until this time-frame is up.


More later. This is all I can think of right now.

July 29, 2009

Things Mayors Should Know

Click here to see all Mayoral Tutorials regarding RK

Things Mayors Should Know

1) Everything in your Welcome Letter

2) How to Cancel a hiring:
To cancel the job go back into your field and look at the bottom (near the selling option). There will be a button to "cancel" your job offer. It takes about 10 minutes for the cancel to go through. Then you can reoffer it.

March 24, 2009

How to Write A Chief Mentor Welcome Letter

Click here to see all Mayoral Tutorials (RK)
Click here to see all Mentor Tutorials (RK)
Okay. I have changed the introduction message just a little bit. It was EXTREMELY long and drawn out.

Here is the letter that I send when I assign a new Chief Mentor:
I have placed you as Chief Mentor. I have also added you into the Town Council private forum thread. Access it in forum 2. Just search for "Whithorn Town Council".

CHORES:
Your job as Chief Mentor:
1) Check up on how many new people we receive every day.
2) Send letters to those who are 5-10 days old on a regular basis.
3) Answer letters that are sent to you.
4) Sit in the Town tavern as often as you can to answer questions of the newbies who pop in.

~ Xenina

To New Players, Read This:

________________________________________________________________
Welcome, to Whithorn! I’ll be your guide. My name is Syseelia and I'm the Chief Mentor of this town. If you need ANY help, just click "reply" and send me an "in-game" letter. =]

== NOW, FIRST THING: Click on "Town" and then "Market" and purchase 10 bags of corn from the market at £4.95 each. This will enroll you in our NEW CITIZEN program. (You may receive a note from me or from the Mayor confirming that you are now in the program.)

ABOUT THE PROGRAM: When you are ready for level 1 (you have earned 5 reputation points & 65 pounds of cash), contact the Mayor and she will tell you how to get £55 CASH. This £55 will push you into Level 1 and the Mayor will give you advice on what kind of field you should choose.

This letter is LONG and I get that, BUT I suggest that you – SAVE IT - somewhere, as mail is deleted automatically after 2 weeks.

== NOW, YOUR TUTORIAL:
- LEVEL ZERO: This game is all about living day to day and working your way UP in the world. =) Level zero is all about having what it takes to move up. The key is to SAVE YOUR MONEY! Save your money and food and do not waste it (on clothes, food or anything else), or you can’t level as quickly as you should. Also, if you don’t know, ask! Ask the Chief Mentor or the Mayor. You are not “bothering” us.

== A DAY . . . in RK (Renaissance Kingdoms) is the 24 hour period between one reset and the next. Reset occurs each day at 2:00 GMT. (Time is posted on the church). For example, if you are in PST (-8 GMT), reset occurs from 7 – 8 pm at night.

== EATING:
You must eat every day to survive. Look at the top of your screen. Next to your money is your “status”. If you are “fit” you only need to eat one Hunger Point (that means 1 corn). If you are “exhausted” you need to eat two Hunger Points (two corns or one bread).

- FOOD: To eat click on “Me”, then “My inventory”. Click on the hand print to eat each item. Remember what I said above: if you are “fit”, you need ONLY eat one corn. (It will still say you are hungry, but ignore that.) To get more food on subsequent days will buy it either from the market or a tavern (which are individually owned and priced). Your money is only to be used to buy food (not wine, women or fancy clothes). Do not buy any food besides corn or bread until you level. DO NOT BUY BEER.

- DON’T GET DRUNK: To enter a tavern, simply click on the name of one. If you visit the taverns, do NOT buy beer at all(only richer people should ever buy beer) and do not allow anyone to buy you more than 5 drinks or you may get drunk. If you are too drunk you can’t work or eat.

== JOBS & REPUTATION:
The best time to get jobs is early in the new day, for as they say - the early bird gets the work! You have THREE places to get work:
1. The Mine: Click "Out of Town" and "Works". Then click on the mine. (You get 7.50 this reset and then 7.50 on Sunday.)
2. As a level 0, you have to work two days in the Church. This will give you 2 of your 5 required Reputation Points. (More info below)
3. Farm jobs are in the Town Hall: Click “Town Hall” and “Job offers”. You will see a job and the skills required. If it says “0 Intelligence Points” or “0 Strength Points” you can apply for it, even though you have no character statistics yet.

== YOUR TOWN:
Read your Town Hall’s Message and keep checking it. Don’t buy cheap items and then resell them higher. This is a prosecutable crime.

== LEVEL ONE:
Like I said above: “When you are ready for level 1 (you have earned 5 Reputation Points & £65 of cash), contact the Mayor and she will tell you how to get £55 from the Town Hall. This £55 will push you into Level 1 and the Mayor will give you advice on what kind of field you should choose and tell you how to level.” * Remember, you can ONLY get this £55 pounds if you are enrolled in the NEW CITIZEN program. *

== REPUTATION POINTS are points you give and get from other people. (You get two points per week that you can give out.) As said above, you will get 2 Reputation Points from the Church. However, you also need 3 Reputation Points from other players. This is part of the game. The best time to find people to trade Reputation Points with is on Sunday after people get paid and they get their 2 points to give out.

== FORUMS:
Visit the forums right away. Only worry about the top forum for now. Go into the Index and look for “Galloway” (that’s our County). Then look for “Whithorn”. That’s our town. There is both a County and a Town forum. Both are fun and will teach you a lot.

We hope you enjoy your life here in 1456 A.D. Whithorn! Please stay in touch.

How to Write a Town Hall Message

Click here to see all Mayoral Tutorials (RK)

Town Hall messages should have three sections:
1) Announcements (things you update on a daily/bi-weekly basis)
2) A menu of things discussed in the message
3) The actual items that you just said would be in the message

It helps to have a little intro about yourself before the message, so that new people know that the Mayor is active and changing the message regularly. You'll also want to use bullet-points under each heading for each piece of subject matter. Keep the whole of the letter as short as you can. Take out notes that become unnecessary later.

Here's my latest letter. Notice the subjects are divided up and each subject is bullet-pointed and kept short and to the point:

___________________________________________________________________
Greetings Citizens! Thank you for your vote. I do appreciate it and I'm already working hard for you!

========== ANNOUNCEMENTS =========
* Mine full? No Jobs? Go fishing today:
TUTORIAL: http://xenina.blogspot.com/2008/09/whithorn-fishing-tutorial.html
=== FISH AT 15.35 WILL BE PURCHASED!==
** New Mentor: Syseelia - CONGRATS! -
** Volunteers for Town Council?! Post in the FORUMS please.
* There is "low danger" from here to Wigtown, but Wigtown is FULL of criminals and so are their roads. I suggest that you NEVER travel without a grant.
= GRANTS ARE FREE! = Here is a guide: http://xenina.blogspot.com/2009/03/grant.html
* SPECIAL THANKS !! Our town has quickly recovered. We now have meat and bread. Thanks to everyone who sacrificed to do what they could for OUR town. :D

=========== - TH MSG MENU - ==========
1) News
2) Food Information
3) How to Help Your Town
4) Economics / Laws /Suggestions
5) Leveling Up
6) Autobuys
7) Suggested Prices
8) Town Statistics

============ - 1) NEWS - ===========
* LADDERS: Please list for £20 and £60 respectively or I can't buy them.
===== - 2) FOOD & STATS/ GIFTS - ====
*HP = Hunger Points
BREAD: 2 HP, 0 Gifts
CORN:: 1 HP, 0 Gifts
VEGGIE:1 HP, 1 Charisma Point
FRUIT: 1 HP, 1 Charisma Point
MILK:: 1 HP, 1 Intelligence Point
FISH:: 2 HP, 2 Intelligence Points
MEAT:: 2 HP, 2 Strength Points
GIFTS::
Charisma: Helps you to get hired when competing for a job or to buy or sell items on the market. Example: If Joe has 3 Charisma and Sarah has 1 Charisma Point and both attempt to buy the same bread, Joe will buy the bread and Sarah will not.
Intelligence: Helps you to make more choices when fishing, chopping wood, picking fruit and so on.
Strength: Helps you to fish out further, chop wood higher and so on. Also, Strength Points come into play when you are robbing or being robbed by people on the roads and/or when fighting in an army.
==== - 3) HOW TO HELP YOUR TOWN - ====
* Become a Lord and our town is paid a stipend, just for having you in town.
* Another way to help us out is to pick up food items to sell when you leave town.
*You can also volunteer for a Town Council position.
== - 4) ECONOMICS/LAWS/SUGGESTIONS - ==
* MARKET: Our economy is low priced and moving. :)
* Minimum Wage: is currently 14 pounds
* Profiteering on our market is illegal and can be prosecuted.
** If you have concerns on a certain product, please send a note to your Mayor! Also, if you need a loan for any reason, contact the Mayor. Thanks. **
* FORUMS: I highly encourage you to read and post in our forum. To truly play RK is to know the forums. Just click on the word "Forum" below your news scroller. Then click on "Go to the forum with your player's account 'your name here'". Once in the forum, you can scroll down to our county (Galloway) and our town (Whithorn). If you can not see the forums, please check your security.
========== - 5) LEVELING - ===========
*Please notify the mayor with a simple note when you level.*
= TO LEVEL ONE: (If you participated in our NEW CITIZEN program, just send me a note.) I suggest you have 150 pounds before you get a first field. (You'll need some cash for expenses and to hire people). Then please choose:
* CORN
Guide: http://xenina.blogspot.com/2008_03_01_archive.html
= TO LEVEL TWO: We have a lot of level twos here. If you are thinking of moving, don't level UNTIL you move, because you lose your workshop when you move. If you do level in Whithorn, I suggest you choose carpenter or baker!
========== - 6) AUTOBUYS - ===========
Meat: OFF
Cow HW: OFF
Pig HHW: OFF
Please don't use wool autobuy. Thanks!
======= - 7) SUGGESTED PRICES - =======
Corn ____ 2.90 (1hp)
Bread ___ 5.60 (2hp)
Veggies _ 8.20 (2hp, +1 Charisma)
Meat ____ 16.80 (2hp, +2 Strength)
Fish ____ 16.00 (2hp, +2 Intelligence)
Milk ____ 8.60 (1hp, +1 Intelligence)
Wheat ___ 10.50
Flour ___ 12.80
Wood ____ 4.00
HHW _____ 15.00
HC ______ 30.00
Knives __ 14.50
Axe _____ 150
Boat ____ 95
Oar _____ 21 (Only for carpenter use)
Wool ____ 11.25
Hides ___ 15.00
Buckets _ 39.00
Sword ___ 200
Helmet __ 150
Shafts __ 9.00
(THESE MINIMUM prices assume wool=11, hides=15 and wage=21 pounds. Larger items are more difficult to save up to make and therefore may cost more.)
Dress ____ 234 (18 wool, 1 hide)
Shirt ____ 109 (8 wool)
Shoes ____ 28 (2 hides)
Trousers _ 65 (4 wool)
Hat ______ 56 (2 hides)
Rope belt_ 52 (1 hide, 1 wool)
Belt _____ 41 (1 hide)
Boots ____ 86 (4 hides)
Hose _____ 45 (2 wool)
Mantle ___ 246 (15 wool, 4 hides)
Headscarf _28 (2 wool)
Waist Coat_131 (7 hides)
Headdress _78 (2 wool, 2 hides)
Toque ____ 56 (2 hides)
Cloak ___ 175 (4 wool, 7 hides)
Skirt ___ 117 (8 wool)
Apron ___ 116 (6 hides)
Shield ___ 71 (3 hides)
Unhooped buckets = 20
Small Ladder = 20
Large Ladder = 40
========= - 8) STATISTICS - ===========
Number of players, level 0 : 233
Number of players, level 1 : 87
Number of players, level 2 : 59
Number of players, level 3 : 11
Number of wheat fields: 84
Number of corn fields: 51
Number of vegetable patches:95
Number of cow ranches: 13
Number of sheep ranches: 9
Number of pig ranches: 17
Number of cows: 29
Number of sheep: 21
Number of pigs: 35
Number of millers: 20
Number of bakers: 10
Number of butchers: 12
Number of blacksmiths: 12
Number of carpenters: 12
Number of weavers: 14                                                                                                                SEE MORE RK POSTS

March 22, 2009

Upgrade

How To Do A Town Hall Report

Hey! I just made this excel document, which makes it EASY to record your Town and/or County's value: http://iamxenina.googlepages.com/TownHallReportSheet.xlsx
(Simply enter the value and/or quantity of your goods and it does the math for you.)

Here is my tutorial (for those who don't love excel):
There are a couple of ways to do a Town Hall Report. Basically you decide what exactly is revealed to the public.

[Your Town Here] Town Hall ReportTown treasury : *1200.30 pounds (Place your cash in main Mayor menu here)

Inventory (Price estimates can vary. It's best to stick with whatever the basic county price is. Here is an example:)

Town Hall Inventory
0096.00 = 015 @ 06.40 Bread0095.00 = 005 @ 19.00 Meat
0150.00 = 010 @ 15.00 Flour

0262.50 = 075 @ 03.50 Corn
0166.00 = 010 @ 16.60 HHW
0125.00 = 010 @ 12.50 Wool
0150.00 = 010 @ 15.00 Hides
0240.00 = 020 @ 12.00 Veggies
0800.00 = 200 @ 04.00 Wood Buschels
0040.00 = 002 @ 20.00 Small Ladders
0060.00 = 001 @ 60.00 Large Ladders
0040.00 = 001 @ 40.00 Bucket
0285.00 = 015 @ 19.00 Iron ore

0030.00 = 002 @ 15.00 Knives* 2539.50 pounds = Total
(Just add the left column up)
====================

Town selling orders at the Town market :
* 266.50 pounds
(I don't post what's on the market. I just say how much it was.)
9 vegetables at 10.01 pounds each. (9 * 12 = 108)
1 woman's shirt at 121.00 pounds each. (121)
3 balls of wool at 11.31 pounds each. (3 *12.50 = 37.50)


Town selling orders at County Faire: *164.00 pounds
1 axe at 160 (1* 164)
====================

Town Tavern: [Your Tavern Name Here]
Inventory + Income :
*233.80 pounds
Tavern Income: 5.05 poundsloaves of bread: 28 @ 5.85
fruits: 0
bags of corn: 20 @ 3.50
bottles of milk: 0
fish: 0
pieces of meat: 0
vegetables: 0


====================

Loans:
*479.00 pounds
JoeSmith @ 179.00
SandyPo @ 300.00

====================

Grants:
*166.00 Worth
JonnySmith @ 016 (Safe Travel Grant)
Anonymous @ 150 worth of goods
(I always leave out trader's names. You don't want people to know who they are or where they are going, as they carry a lot of your items and should be protected.)

====================

Sum of Town Net Worth: 5049.10

* Take everything above that has a red star next to it and add it all up to get your total worth.


So, my last report looked like this:
Posted: 30 Oct 2008 12:56
Town treasury : 3706.03 pounds

Town Hall Inventory
0021.60 = 006 @ 03.60 Corn
0182.60 = 010 @ 16.60 HHW
0312.50 = 025 @ 12.50 Wool
0645.00 = 043 @ 15.00 Hides
0456.00 = 038 @ 12.00 Veggies
1004.00 = 251 @ 04.00 Wood Buschels
0120.00 = 003 @ 40.00 Bucket
0075.00 = 005 @ 15.00 Knives
2816.70 pounds
_____________________________
Items on Town Market: 691.40 pounds
Items at County Fair: 532.18 pounds
_____________________________
Tavern Balance & Items: 1701 pounds

Whithorn Whistle & Thistle Details:
Currently Serving:
011 left £17.60 Oven Hotch Potch ~ Slow roasted lamb (meat)
145 left £05.85 Glazed Pancakes ~ Delicious and healthy enough to eat anytime
_____________________________
Treasury Report:
Town Loans/Grants: Wigtown loan still on the books.
Current Treasury of 9417.31 pounds

-------------------------------
News?

Town Finances:The economy is better. At least it's flowing. Level two products have decreased, but with the rise in prices, you level twos should be able to keep on baking and creating products with decent profits. I'll continue to trade with the county and send another grant north.

With the income that we've created through grants and trades, I'll be able to help out a little more, buying your items and reselling them for that price plus .01.

========== If you desperately need to sell something for a specific (decently low) price ==========
============== please contact me so that I can buy some and help you out. ==============


Crops: If you grow corn, wheat or veggies I urge you to keep your prices low and competitive. I also have to ask that fishermen list their fish for 16.95 - 17.15.

Sheep & Pigs: We have too many sheep and pigs. I've managed to outsell some of our hhw, but I can't sell any of the sheep products. It seems every town has too much of them.

Town Council Votes: The new Town Council will soon be initiating new changes and programs. I'm very excited about this. Here are things that the Town Council will be voting or initiating:

* Minimum Wage
* Loan Approvals
* New Games in General Forum


Thanks to Roy_Garlock for his added example of TH report to make this tutorial. You big stud. :)                  

Grant Tutorial

Click here to see all Mayoral Tutorials regarding RK

This tutorial for Grantees and Grantors

SHORTCUT: http://tinyurl.com/RKgrants


What is a Grant?
A grant is a Special Handbag that you carry in Renaissance Kingdoms. It can only be given by the Town Mayor or by the Sergeant, Sheriff or Trade Minister. Once granted the grant can not be taken away from you. Only you can "cancel" and therefore send the grant back to the town or County.

Its purpose:
Grants are used to safeguard goods and money. (Once placed in a grant, money and goods used to be sage from theft. In 2011 this was changed. Now they can be pillaged.)

It is usually used to keep a separate bank account for buying and selling.

Find Your Grant:
Click on "Me" and then "Your duties and responsibilities" It will say "You are currently granted by the Town Hall of Blahblah - "See." Click on "See" to read your grant. The granter usually puts your name, town, date and instructions in the grant contract.

Records:
Before you use or touch your grant, make sure that the grant contains the items that are stated and/or that you have agreed upon. Record the contents in a notepad, excel or word document, so that you will know what to return when you are finished.

Put Your Stuff in the Grant:
If you don't need to place your personal items or money into the grant, then you will do nothing.

If you want to put things into it, then you start from the grant. It will contain at least 1 item or £2. Open an extra window that goes to the market. (Make sure that there is no other wood on the market for 15.95.) You will want to list the wood for 15.50-15.95 and then buy it with your own money. This means that instead of two wood, your grant now has 15.95-31.90 and nothing else.

Use this 31.90 to buy your own inventory items and wood (use normal prices, unless you don't mind that other people buy your meat at 15.00, etc.). (To place LOTS of money and/or goods into your grant, you will need to repeat the process MANY times.)

Tax tricks:
If you list anything on the market for minimum the tax costs will be cut. I suggest buying your low cost item several times.

Buying From The Grant:
Right now your grant says, "The trades that you are currently doing are NOT executed under the terms of your grant." Once you click on the button "Switch", you will buy under the terms of the grant, meaning that the purchase will be debited to the grant account."

If the grant has money, then you can use this money to buy things. To BUY with the grant's money click on "Switch". The drop down will say, "The following transactions will be carried out under the terms of your grant". Now, anything you buy will go into the grant and the grant's money will be spent until you either:
1) Log out of RK
2) Click on "Switch" again

Returning the Grant:
When you want to return the grant you must be in the County (if the TM, Sheriff, Sergeant granted it) or the Town (if the Mayor granted it) where you received the grant. If it was a travel grant with 2 wood, you can probably keep it for a really long time and the Mayor or TM won't really mind. If it was a trading grant, you should ask the Mayor or TM how badly they need it back. If it was for a trade, ie, 10 wood sold at £4, then please cancel it as soon as possible and get a new grant. Holding a very old grant and "donating" money back instead of cancelling your grant can mean you are held accountable for your grant later. Another TM will not know that you already paid. So, best to cancel it and get a new "travel" grant.

Open your notepad, word or excel document where you stored the information of what was in the grant when you got it. Do your best to sell expensive from your own inventory and buy cheap from the grant. This will place your personal money back into your personal inventory.

Try as best you can to even out the grant, so that it contains the same items and/or value that it had when you received it. If you traded for your town or County, you should be leaving any profit inside the grant. Usually trade grants make a good profit, so lots more value than you started with.

To cancel the grant and send back the entire purse full of money and/or items, just click on the word "Cancel" at the very bottom of your grant.

Should you have questions or need help ask the person who granted you or another Mayor/TM.



Note: At this time only Mayors and Sheriffs can grant £ cash £. TMs can only grant goods. Sergeants can only grant weapons. Items must be placed inside in order:
Money (You have to place inside upon creation. You can not place money in later)
Goods (All officers in County can SEE the grant you created. So a grant can be created by the Sheriff with £200. If it is left in the office then the TM can place corn inside, the Sergeant can then place a sword inside. Anyone can issue it once it is finished.

- Click Town Hall
- Click The Mayor's Office tab
- Click Grant Management
- Scroll to the bottom
- Click on Create New Grant (If you can't create one then you have one pending. Either cancel it or finish it up and grant it. )
- Fill out the sheet with the person's name and your wishes. Make sure to date and sign it:
- Click Create when you're done.
- Click Inventory to place items in the grant. If you transfer items to a grant you can not chose which grant. It will always go to that one on top (I think). Either that or on the bottom.
- Click the Mayor's Office tab
- Click Grant Management
- Click on See under the "Grants to give"
- Type in the person's name who will receive the grant
- Click Grant
- You did it. :)

Note: You can only create ONE grant at a time - unless you are on a mobile phone and go back a page. I was able to create three grants by glitching. Of course it was the same grant contract over and over, but it is doable. If you are organized I'm sure you could figure it out. :)

January 25, 2009

Cbox

Cbox is short for chatbox and apparently it is the newest thing on blogs. I've just posted mine on this blog and it's also at http://xenina.cbox.ws/. I used to use xchat, but this chatbox seems much cleaner and I'm all for that.

It's totally free to setup at http://www.cbox.ws. I think I like it.

January 5, 2009

Cow Ranching Tutorial

Up to four cows are available for each ranch. Each cow costs 45 pounds to purchase from the Sheriff.
When nourished every day, cows should maintain weight or improve it, but as they get older their growth becomes unpredictable. Cows can be milked every three days and slaughtered at any time for their meat.

Cow Facts and Costs Sheet

1) Breeding: Some counties do not breed cows. Check with your Town Hall to see if your county has cows.
2) Costs: Cow ranching can be costly. I do not suggest it as a first or even second field. Also, you should really be able to remember to feed your cows EVERY day. If you do not, you will lose your profit and your ranch will actually COST you money to operate.
a. Here are items you'll need. (These are worst-case costs because buckets don't break with every single use and knives break 1/3 uses):
Cows ________ 4 X 45
Buckets ______ 4 X 38-43 pounds
Knives _______ 4 X 14-15 pounds
Milkers_______ 4 X 19-25 pounds (Milkers should have 20+ intelligence, so you should hire for more than 19)
Slaughterers__ 4 X 15-19 (If your cow does not HAVE to die today, you can hire for 15, but make sure you don't mess up your milking days.)
Suggested Investment Capital = 500 pounds.


c. Make sure you get milkings or slaughters when you should or you could lose capital or an animal.

d. Consider investing in your buckets and knives before purchasing your animals. If you can't find buckets and/or knives, place a note in the forum or ask the mayor for help.

3) Selling:
a. Milk will sell cheaper in fishing towns (both milk and fish give intelligence). As with anything else it is a free market item and varies in price a LOT.

b. HC prices should coordinate with HHW prices. An HC is double an HHW.
4) Yields:
You get about:
=> 8*4=32 bottles of milk
=> 3*4=12 hc (Your HC will vary greatly. Some cows will be skinny when slaughtered. Most will never get as fat as normal.)

Proposed Cow Cycles

Schedule #1:
(This schedule is based on the Breeding of Cows guide in the Renaissance Kingdoms Forums.)
1.day => Purchase of 4 cows for 180-200 pounds
2.day =>
3.day =>
4.day => hire a worker to milk your cows for 19-25 pounds
5.day => (+8 bottles of milk)
6.day =>
7.day => hire a worker to milk your cows for 19-25 pounds
8.day => (+8 bottles of milk)
9.day =>
10.day => hire a worker to milk your cows for 19-25 pounds
11.day => (+8 bottles of milk)
12.day =>
13.day => hire a worker to milk your cows for 19-25 pounds
14.day => hire a worker to slaughter a cow for 16-18 pounds (+8 bottles of milk)
15.day => hire a worker to slaughter a cow for 16-18 pounds (+3 hc)
16.day => hire a worker to slaughter a cow for 16-18 pounds (+3 hc)
17.day => hire a worker to slaughter a cow for 16-18 pounds (+3 hc)
18.day => Purchase of 4 cows (+3 hc)

Schedule #2:

Cow Schedule Two


Additional Variables

  • Zero intelligence required for slaughtering.
  • 20 + intelligence required for milking.
  • Wages differ from town to town.
  • Moods may affect your knife's resilience.

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